SessionPick
King Arthur: Fallen Champions

NeocoreGames · 2011

King Arthur: Fallen Champions

Real Time Strategy (RTS)Role-playing (RPG)StrategyIGDB 50Steam 40%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Story-driven RTS with three unique champions across campaigns."

Best session: 20-45 minutes

Minimum session

20 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Missions & levels

Play one character's mission per session to maintain narrative momentum.

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About

The great King Arthur has crushed his adversaries in the South but the realm of the Once and Future King still has its limit. The lands beyond the Forest of Bedegraine are wild, ruled by no one, haunted by the old gods who fought and bled here in times long past. Fallen Champions bridges the gap between King Arthur I and II with a tale of three brave souls. Sir Lionel, a brave knight from Britannia on a quest to rescue a damsel in distress. Lady Corrigan of the Sidhe, a creature of the twilight seeking the secret pathways that could lead her back to her lost home of Tir na nÓg. The third is Drest the Chosen, a shaman of the North, driven by visions of greatness and voices in the night. A knight, an enchantress, and a prophet - these three will become champions of a forgotten battle that began long, long ago.

Single playerHistorical

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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King Arthur: Fallen Champions — Session FAQ

How long does a session of King Arthur: Fallen Champions take?
The minimum meaningful session for King Arthur: Fallen Champions is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause King Arthur: Fallen Champions?
King Arthur: Fallen Champions uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does King Arthur: Fallen Champions pressure you to keep playing?
King Arthur: Fallen Champions has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is King Arthur: Fallen Champions's Session Respect Score?
King Arthur: Fallen Champions has a Session Respect Score of 6.2/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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