SessionPick
It Came From Space, and Ate Our Brains

Triangle Studios · 2015

It Came From Space, and Ate Our Brains

ShooterAdventureIndieIGDB 75Steam 80%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Arcade alien shooter with cooperative horde survival gameplay."

Heads up: Single-player is pausable for flexible breaks; co-op requires commitment to sessions with other players.
Best session: 20-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Easy to resume

FOMO pressure

Low FOMO

Focus required

Moderate

Session structure

Self-contained runs

Play co-op sessions with friends for shared quick runs between tasks.

How does this game respect your time? Sign in to add your rating.

About

‘It came from space, and ate our brains’ is an Arcade top down shooter with horde survival gameplay. The brain slurping aliens are only vulnerable to bullets. Using your flashlight, environment and special powers you have a better chance to take care of the unwanted pink guests. Triangle Studios focused on creating a unique atmospheric setting, addicting and straightforward gameplay, which can be played cooperatively

Single playerMultiplayerCo-operativeThird personActionScience fictionParty

Media

Community Tips

Be the first to leave a tip!

Sign in to add a tip

Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

Sign in to vote on tags

Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
— not enough votesSign in
Load times are fast
— not enough votesSign in
Performance is stable
— not enough votesSign in
Cloud saves work
— not enough votesSign in
Plays offline
— not enough votesSign in
Full controller support
— not enough votesSign in

It Came From Space, and Ate Our Brains — Session FAQ

How long does a session of It Came From Space, and Ate Our Brains take?
The minimum meaningful session for It Came From Space, and Ate Our Brains is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause It Came From Space, and Ate Our Brains?
It Came From Space, and Ate Our Brains uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does It Came From Space, and Ate Our Brains pressure you to keep playing?
It Came From Space, and Ate Our Brains has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is It Came From Space, and Ate Our Brains's Session Respect Score?
It Came From Space, and Ate Our Brains has a Session Respect Score of 7.8/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

Cookies on this site

We use cookies to keep you signed in and, with your permission, to understand how the site is used.

You can accept all cookies or manage your choices. Read our Cookie Policy.