
Session Respect Score
"Medieval fantasy RTS requiring strategic planning and unit management."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Missions & levels
Similar games
Platforms
Age Rating

About
A Hundred Swords is a fantasy based strategy game with a medieval tone, developed by Smilebit initially for the Sega Dreamcast, and later released for the PC.
Media
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Hundred Swords — Session FAQ
- How long does a session of Hundred Swords take?
- The minimum meaningful session for Hundred Swords is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Hundred Swords?
- Hundred Swords uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Hundred Swords pressure you to keep playing?
- Hundred Swords has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Hundred Swords's Session Respect Score?
- Hundred Swords has a Session Respect Score of 7.0/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






