SessionPick
Hover: Revolt of Gamers

Fusty Game · 2017

Hover: Revolt of Gamers

PlatformRacingAdventureIGDB 60Steam 80%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Futuristic parkour action with arcade racing and multiplayer resistance missions."

Heads up: Story mode allows pausing anytime; multiplayer requires continuous participation without pause options.
Best session: 20-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Missions & levels

Play shorter missions between tasks; skill-based progression lets you jump in anytime.

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About

After their first game "The Secret of Space Octopuses", and after winning the first prize of the 32 hours during Retro Game Jam 2013 of Montpellier (France) with their "Super Commodore Holy Tank Soccer Deluxe", the 3 indies of Fusty Game are back with "Hover: Revolt of Gamers", a futuristic parkour game. Currently in development since november 2013 and based on new technologies like the "Oculus Rift", it takes place in a 3D futuristic open world. The new Mayor of Hover-City is prohibiting video games and all sorts of entertainment. Anyone catched in such a act would be send to hard labour. You play the "Gamers". They created the Resistance to help citizen to get back their consoles, create a diversion among the Cops while others are hacking the Mayor propaganda . In front of Non Playing Characters and other players in multiplayer you have to show your skills (speed race, triks, agility, speed hacking, diversions...). Other Gamers will join you during the adventure. Try to become the leader of the Resistance!

Single playerMultiplayerCo-operativeFirst personThird personVirtual RealityActionScience fictionOpen world

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Hover: Revolt of Gamers — Session FAQ

How long does a session of Hover: Revolt of Gamers take?
The minimum meaningful session for Hover: Revolt of Gamers is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Hover: Revolt of Gamers?
Hover: Revolt of Gamers uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Hover: Revolt of Gamers pressure you to keep playing?
Hover: Revolt of Gamers has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Hover: Revolt of Gamers's Session Respect Score?
Hover: Revolt of Gamers has a Session Respect Score of 6.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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