SessionPick
Hitman

2016

Hitman

ShooterTacticalAdventureIGDB 79Steam 83%

Session Respect Score

AI estimate · 0/5 votes
5.4/10

"Sandbox assassination with limited-time targets rewards patient, methodical planning."

Best session: 30-60 minutes

Minimum session

20 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

High FOMO

Focus required

Intense

Session structure

Missions & levels

Play Elusive Targets during dedicated sessions; use Contracts Mode for quick replays.

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About

Become the Master Assassin in an intense spy-thriller story. As Agent 47, you perform contract hits on powerful, high-profile targets in exotic locations around the world. Gameplay focuses on taking out targets in huge and intricate sandbox levels with complete freedom of approach. Where to go, when to strike and who to kill – it is all up to you. Hitman is an expanding and evolving world of assassination. The experience began with a Prologue and Paris location in March, continued with Episode 2: Sapienza in April, Episode 3: Marrakesh in May, the Summer Bonus Episode in July, Episode 4: Bangkok in August and Episode 5: Colorado in September. The season finale in Hokkaido, Japan arrived on October 31st. HITMAN also features a major live component, which is made up of Elusive Targets, Escalation Contracts, Community-inspired Challenge Packs and Contracts Mode. An Elusive Target is the closest thing to the Hitman fantasy that we’ve ever created. These targets will be custom-created characters that are added to existing locations and are only there for a limited time in real-time. You’ll only have one chance to take them down. If they escape, they are gone for good. If you kill them, that’s the way that you killed them. There are no do-overs and no second chances. When an Elusive Target leaves the game world (one way or another) they never return. Escalation Mode is something else completely new for HITMAN and was created as a way to regularly provide a fresh challenge to players. You’ll need to master the location as well as the gameplay mechanics to complete a hit that will escalate in difficulty by adding new elements. This mode has a strong focus on having fun with the game mechanics and mixing them up. It’s more about being playful than realistic. Contracts Mode returns from Hitman Absolution; Play-to-create, mark your own targets, choose how to kill them and compete against your friends. We will also pick the best of the bunch and put them in the Featured Contracts list so you’ve got something fresh to play whenever you load up the game.

Single playerThird personActionStealthOpen world

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Hitman — Session FAQ

How long does a session of Hitman take?
The minimum meaningful session for Hitman is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Hitman?
Hitman uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Hitman pressure you to keep playing?
Hitman has high FOMO. The game may use cliffhangers, timed missions, online leaderboards, or live events that create pressure to keep playing.
What is Hitman's Session Respect Score?
Hitman has a Session Respect Score of 5.4/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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