
Defiant Development · 2015
Hand of Fate: Wildcards
Session Respect Score
"A deck-building adventure game with card-based encounters and multiple rule-set Fates to replay with fresh challenges."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Moderate
Session structure
Self-contained runs
Similar games
More in the Hand of Fate series
Platforms
Age Rating

About
"Welcome to the Wildcards update for Hand of Fate. This update adds different Fates that you can select in order to change the way the game plays. Each Fate provides different modifiers to play, and allows you to play any or all of the game with a new Fate and a new ruleset. Each Fate has its own custom chain of encounters, and its own potential rewards, along with new Achievements. Will you take on the challenge of the Alchemist, and be bound by Iron Hunger? Take the Fate of the Monk, and his Holy Quest? Or be struck by the Curse of the Lion Prince?"
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
Hand of Fate: Wildcards — Session FAQ
- How long does a session of Hand of Fate: Wildcards take?
- The minimum meaningful session for Hand of Fate: Wildcards is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Hand of Fate: Wildcards?
- Hand of Fate: Wildcards uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Hand of Fate: Wildcards pressure you to keep playing?
- Hand of Fate: Wildcards has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is Hand of Fate: Wildcards's Session Respect Score?
- Hand of Fate: Wildcards has a Session Respect Score of 6.9/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.








