SessionPick
Generation Xth: Code Hazard

Team Muramasa · 2008

Generation Xth: Code Hazard

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Deep dungeon crawler requiring strategic team management and planning."

Best session: 45-90 minutes

Minimum session

30 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Missions & levels

Plan dungeon runs carefully; use quicksave to avoid losing progress mid-crawl.

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About

The first in a trilogy of dungeon crawling RPGs for the PC. Create and customize a team of 6 people from 16 classes to try and survive the Abyss. The save file from the first game can be used in the second. The games were not originally released outside of Japan but a fan translation was made for Code Hazard. The first and second game were later re-released on the Playstation Vita in Japan under the name "Tokyo Shinseiroku: Operation Abyss" in 2014 and in North America and Europe under the name "Operation Abyss: New Tokyo Legacy" in 2015.

From the wikia: "The setting in near future Tokyo, where monsters known as malforms keep the city under constant threat, and portals that lead to a mysterious dimension known as the Abyss have emerged. To investigate these mysterious phenomena, the government has established a special agency: the Contemporary Physics O…

Single playerFirst personActionScience fiction

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Generation Xth: Code Hazard — Session FAQ

How long does a session of Generation Xth: Code Hazard take?
The minimum meaningful session for Generation Xth: Code Hazard is approximately 30 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Generation Xth: Code Hazard?
Generation Xth: Code Hazard uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Generation Xth: Code Hazard pressure you to keep playing?
Generation Xth: Code Hazard has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Generation Xth: Code Hazard's Session Respect Score?
Generation Xth: Code Hazard has a Session Respect Score of 6.2/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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