SessionPick
Emily Wants to Play Too

Shawn Hitchcock · 2017

Emily Wants to Play Too

PuzzleSimulatorStrategyIGDB 70Steam 81%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Puzzle-driven delivery simulator with mystery elements."

Best session: 30-45 minutes

Minimum session

30 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Moderate

Session structure

Missions & levels

Play during actual breaks; mission structure aligns well with natural pause points.

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About

It's about 7pm on Friday, and you are headed to your next delivery destination. You work for a sandwich restaurant, and tonight your job is to deliver sandwiches from 4pm to 11pm. Your next stop is an interesting location. It is some sort of crime research facility where evidence from crime scenes...

They didn't believe the pizza guy. They kept the dolls. A sandwich delivery guy is on his way with an order for Central Evidence. He's not ready for what he finds. Emily and the dolls are back with new friends, scares and more. Use stealth and strategy to survive their unique games in this survival horror.

Single playerActionHorror

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Emily Wants to Play Too — Session FAQ

How long does a session of Emily Wants to Play Too take?
The minimum meaningful session for Emily Wants to Play Too is approximately 30 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Emily Wants to Play Too?
Emily Wants to Play Too uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Emily Wants to Play Too pressure you to keep playing?
Emily Wants to Play Too has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Emily Wants to Play Too's Session Respect Score?
Emily Wants to Play Too has a Session Respect Score of 6.5/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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