
Gas Powered Games · 2006
Dungeon Siege II: Broken World
Session Respect Score
"A dungeon-crawling action-RPG sequel where you hack through enemies and pursue a dark wizard across a fantasy continent."
Minimum session
20 min
Pausability
Pause anytime
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Open-ended
Similar games
More in the Dungeon Siege series
Platforms
Age Rating


About
The game continues where Dungeon Siege II left off. As with DS2, Broken World takes place on the continent of Aranna. However the world has changed much following the fall of Valdis and the clash of the Sword of Zaramoth and the Shield of Azunai. The protagonist continues to pursue the Dark Wizard who advised Valdis and masterminded much of what happened during Dungeon Siege II.
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Dungeon Siege II: Broken World — Session FAQ
- How long does a session of Dungeon Siege II: Broken World take?
- The minimum meaningful session for Dungeon Siege II: Broken World is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Dungeon Siege II: Broken World?
- Yes — Dungeon Siege II: Broken World supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Dungeon Siege II: Broken World pressure you to keep playing?
- Dungeon Siege II: Broken World has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Dungeon Siege II: Broken World's Session Respect Score?
- Dungeon Siege II: Broken World has a Session Respect Score of 8.2/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.











