SessionPick
Driver: San Francisco

Ubisoft Reflections · 2011

Driver: San Francisco

RacingIGDB 78Steam 73%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Open-world racing with story missions, flexible play structure."

Heads up: Story mode is fully pausable for flexible play; Multiplayer requires real-time commitment with other players.
Best session: 20-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Easy to resume

FOMO pressure

Low FOMO

Focus required

Moderate

Session structure

Missions & levels

Play individual story missions between other activities for natural stopping points.

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About

The game takes place a few months after the events of Driv3r. It is revealed that both Tanner and Jericho survived the shootout in Istanbul. In the game's trailer, it is revealed that since then, both men have recovered and Jericho has escaped to San Francisco, while Tanner has pursued him there. Jericho is shown being transported in the back of a prison truck, but manages to escape with a vial of acid hidden within his mouth. He overpowers the guards, and hijacks the truck. Tanner and Tobias witness this from Tanner's car, pursuing Jericho as he causes havoc on the streets of the city. Tanner ends up in front of Jericho in an alleyway, and gets pushed in front of a tractor trailer. A hard crash occurs, putting him into a coma. The game will take place in Tanner's coma dream

Single playerMultiplayerFirst personThird personActionOpen world

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Driver: San Francisco — Session FAQ

How long does a session of Driver: San Francisco take?
The minimum meaningful session for Driver: San Francisco is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Driver: San Francisco?
Driver: San Francisco uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Driver: San Francisco pressure you to keep playing?
Driver: San Francisco has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Driver: San Francisco's Session Respect Score?
Driver: San Francisco has a Session Respect Score of 7.8/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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