Session Respect Score
"Fast-paced arcade racing with wall-flying mechanics and exploration."
Minimum session
10 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Self-contained runs
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About
Distance is a survival racing game that combines the intense action of arcade racing with the exploration of an atmospheric world. You control a unique car that allows you to boost, jump, rotate, and even fly through a chaotic and twisted city. The world has a mysterious history, and as you explore you'll be able to uncover pieces of its past. The roads are treacherous and unpredictable with obstacles around every corner. Instead of doing laps on a loop, you'll be trying to survive to the end in the quickest time. Since your car has several abilities, it allows you to not only drive fast on the track but also upside down and on buildings and walls! You can also fly to discover new shortcuts and paths. You'll be able to take on the roads alone, or in multiplayer with your friends! The game is a spiritual successor to the multi-award winning game Nitronic Rush, created by ourselves and 6 others while attending DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere. Key Features Abilities: The cars can perform many unique actions such as boosting, jumping, flying, and rotating to navigate along and around the track. Adventure: A single player experience to learn how to play the game as well as unveil a short story about the world's mysterious past. Multiplayer: LAN, Online, and Split-Screen play in several modes, such as Sprint as well as Reverse Tag, Stunt, and many others. Level editor: Includes a powerful level editor that can be used to create levels from inside the game and share them with players around the world using Steam Workshop. Original soundtrack: New music from the composer behind award-winning games like Nitronic Rush, Solace, and The Fourth Wall.
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Community Session Data
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Context Tags
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Platform Notes
Does it actually work well on your platform? Community tested.
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Distance — Session FAQ
- How long does a session of Distance take?
- The minimum meaningful session for Distance is approximately 10 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Distance?
- Yes — Distance supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does Distance pressure you to keep playing?
- Distance has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Distance's Session Respect Score?
- Distance has a Session Respect Score of 9.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







