SessionPick
Deathsmiles I & II

City Connection · 2021

Deathsmiles I & II

ShooterArcadeSteam 96%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Fast-paced arcade shmup with dual-directional shooting that demands focus and quick reflexes in short, intense bursts."

Heads up: Co-op pauses in single-player; multiplayer sessions run continuously without pause.
Best session: 10-20 minutes

Minimum session

5 min

Pausability

No pause

Resume friendliness

Hard to resume

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Self-contained runs

Play single runs between tasks; each loop is self-contained, so you can stop after one stage without losing progress.

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Bundle

About

Deathsmiles Enter the world of Gilverado, a kingdom plagued by hideous monsters and tortured souls. Choose from four angels with unique demonic familiars and battle against a storm of enemies pouring out of Hell’s gates! Fight your way out of tight spots as you are surrounded by enemy units and bullets from both sides of the screen. The unique left/right shooting mechanic of Deathsmiles will keep you on your toes as you dodge and weave through complex enemy fire, beautifully crafted by the modern masters of shmups, CAVE. DeathSmiles II X "DeathSmiles" comes back as "DeathSmiles II X"! This time it takes place at Christmas. Angels fight at snowing Gilverado. "DeathSmiles II X" is a sequel to the Horizontal side-scrolling STG "DeathSmiles".

Single playerMultiplayerCo-operativeSide viewActionHorror

Media

Community Tips

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Deathsmiles I & II — Session FAQ

How long does a session of Deathsmiles I & II take?
The minimum meaningful session for Deathsmiles I & II is approximately 5 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Deathsmiles I & II?
Deathsmiles I & II cannot be paused mid-session (it runs in real-time or is multiplayer). Plan for a full session window before starting.
Does Deathsmiles I & II pressure you to keep playing?
Deathsmiles I & II has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Deathsmiles I & II's Session Respect Score?
Deathsmiles I & II has a Session Respect Score of 5.9/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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