SessionPick
Days of War

Driven Arts · 2017

Days of War

ShooterIndieEarly AccessIGDB 50Steam 51%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Fast-paced WW2 multiplayer shooter requiring focus and reflexes."

Best session: 20-45 minutes

Minimum session

15 min

Pausability

Pause anytime

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Self-contained runs

Play during off-peak hours for quicker matchmaking and shorter sessions.

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About

Days of War is a fast paced WW2 shooter with 32 player infantry combat in a high fidelity environment. Days of War makes a return to the classic WW2 shooter with the latest industry technology.

MultiplayerFirst personActionWarfare

Media

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Days of War — Session FAQ

How long does a session of Days of War take?
The minimum meaningful session for Days of War is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Days of War?
Yes — Days of War supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Days of War pressure you to keep playing?
Days of War has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is Days of War's Session Respect Score?
Days of War has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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