SessionPick
Daikatana

Ion Storm · 2000

Daikatana

ShooterPuzzleIGDB 52Steam 52%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Time-traveling sword combat with puzzle elements and exploration."

Heads up: Story mode is pausable for flexible sessions; Multiplayer requires continuous real-time engagement.
Best session: 20-45 minutes

Minimum session

15 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Story chapters

Play in short bursts between chapters to avoid fatigue from puzzle sections.

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About

Daikatana is a first-person shooter action role-playing game developed by Ion Storm. It was published by Eidos Interactive for Windows and Kemco for Nintendo 64. Players control a swordsmaster who travels through various time periods using the eponymous Daikatana, a powerful sword tied to the fate of the world.

In 2455 A.D. , Kage Hishima used the magical powers of the Daikatana, the most powerful sword ever forged, to alter time and establish himself as supreme ruler. You are Hiro Miyamoto, one of the few people on Earth who remembers what really happened. The burden of saving the world, your version of it, has fallen unto y…

Single playerMultiplayerFirst personActionFantasyScience fictionHistorical

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Daikatana — Session FAQ

How long does a session of Daikatana take?
The minimum meaningful session for Daikatana is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Daikatana?
Daikatana uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Daikatana pressure you to keep playing?
Daikatana has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Daikatana's Session Respect Score?
Daikatana has a Session Respect Score of 7.8/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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