SessionPick
Daemonica

CINEMAX, s.r.o. · 2006

Daemonica

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"5-act adventure with action and RPG elements requiring focus."

Best session: 45-90 minutes

Minimum session

30 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Story chapters

Play one act per session to maintain narrative momentum and progress.

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About

Daemonica is a 3D action-adventure game with RPG elements that was developed by Czech companies RA Images and Cinemax. The game is divided into 5 acts. Cinemax and RA Images planned a sequel to the game but it was cancelled.

Single playerAction

Media

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Community Session Data

No sessions logged yet —

Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Daemonica — Session FAQ

How long does a session of Daemonica take?
The minimum meaningful session for Daemonica is approximately 30 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Daemonica?
Daemonica uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Daemonica pressure you to keep playing?
Daemonica has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Daemonica's Session Respect Score?
Daemonica has a Session Respect Score of 7.0/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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