Session Respect Score
"Arcade space shooter with flexible multiplayer and progression."
Minimum session
15 min
Pausability
Pause anytime
Resume friendliness
Easy to resume
FOMO pressure
Low FOMO
Focus required
Moderate
Session structure
Self-contained runs
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About
CounterAttack is a side scrolling space shooter (shmup). Team up or fight solo, 1 - 4 player local or up to 8 players online coop, unlock upgrades, use powerful ultimate abilities, enhance your ship the way you want, and save the Earth from annihilation.
Earth is under attack! The Automations, humanity's own creation, have rebelled. They will stop at nothing short of the complete annihilation of their former masters. There is but one hope, the Experimental Space Fighter program. Fight solo or team up for intense co-op action, 1 - 4 player locally or 2 - 8 players onlin…
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
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CounterAttack — Session FAQ
- How long does a session of CounterAttack take?
- The minimum meaningful session for CounterAttack is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause CounterAttack?
- Yes — CounterAttack supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
- Does CounterAttack pressure you to keep playing?
- CounterAttack has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is CounterAttack's Session Respect Score?
- CounterAttack has a Session Respect Score of 8.8/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







