
Session Respect Score
"Narrative-driven horror adventure with branching story paths."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Low FOMO
Focus required
Intense
Session structure
Story chapters
Similar games
More in the Corpse Party series
Platforms
About
CORPSE-PARTY if PAST END is a RPG Maker XP remake of CORPSE-PARTY if. This game also had a prequel called CORPSE-PARTY -Cross Fear-.
In the original NEC PC-9801 game CORPSE-PARTY by KENIX SOFT, a group of high school students (Satoshi Mochida, Naomi Nakashima, Yoshiki Kishinuma, and Ayumi Shinozaki) from Kisaragi Academy, along with Satoshi's younger sister (Yuka Mochida) were dragged into a cursed schoolhouse. Later, Ayumi, Naomi, and Yuka all fell…
Media
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Community Session Data
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Context Tags
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Platform Notes
Does it actually work well on your platform? Community tested.
Corpse-Party: if - Past End — Session FAQ
- How long does a session of Corpse-Party: if - Past End take?
- The minimum meaningful session for Corpse-Party: if - Past End is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Corpse-Party: if - Past End?
- Corpse-Party: if - Past End uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Corpse-Party: if - Past End pressure you to keep playing?
- Corpse-Party: if - Past End has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
- What is Corpse-Party: if - Past End's Session Respect Score?
- Corpse-Party: if - Past End has a Session Respect Score of 6.2/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.















