SessionPick
Broken Sword 5: The Serpent's Curse

Revolution Software · 2013

Broken Sword 5: The Serpent's Curse

Point-and-clickPuzzleRole-playing (RPG)IGDB 72Steam 89%

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Classic point-and-click adventure with puzzle-solving and character switching."

Best session: 30-60 minutes

Minimum session

20 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Story chapters

Use the help function liberally to avoid getting stuck on puzzles.

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About

Broken Sword 5: The Serpent's Curse is a classical point & click adventure. It abandons 3D graphics and direct control which were used in the two predecessors and returns to the style of the first two games. The only major technical differences are a higher resolution and that the characters are modelled instead of drawn. The game uses an intelligent mouse cursor: a right click on a hotspot results in looking at the item and a left click triggers an item-specific action. Of course this is the main ingredient of the puzzles: collecting items and using them on other items in order to solve problems. On some occasions there are also logic puzzles from a zoomed-in view on an object, e.g. connecting cables of an engine in order to repair the car's horn. Another important part of the game are conversations with the various characters, some of them known from previous instalments. During the course of the game the controlled character switches between George and Nico. A help function supports players who are stuck.

The story plot centers around the painting La Maledicció. George Stobbart and Nicole Collard witness as a masked man steals La Maledicció and kills the gallery owner. Both have their motivations to solve the crime, George works for the painting's insurer, Nico is a reporter and the police are incompetent, and so they u…

Single playerThird personSide viewFantasyHistorical

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Broken Sword 5: The Serpent's Curse — Session FAQ

How long does a session of Broken Sword 5: The Serpent's Curse take?
The minimum meaningful session for Broken Sword 5: The Serpent's Curse is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Broken Sword 5: The Serpent's Curse?
Broken Sword 5: The Serpent's Curse uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does Broken Sword 5: The Serpent's Curse pressure you to keep playing?
Broken Sword 5: The Serpent's Curse has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Broken Sword 5: The Serpent's Curse's Session Respect Score?
Broken Sword 5: The Serpent's Curse has a Session Respect Score of 7.0/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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