
Session Respect Score
"A story-driven shooter-RPG mod with 2000+ voiced lines exploring a mysterious library—perfect for players seeking narrative depth over action intensity."
Minimum session
15 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Intense
Session structure
Story chapters
Similar games
Platforms
About
A Dlc-sized Quest Mod with more than 2000 pro-voiced lines. Delve into a centuries-old library inhabited by sentient machines, and solve Hypatia's mysteries. Five different endings, unique O.S.T.
The story sees the Courier discovering a strange, unnumbered Vault known as Hypatia. After venturing inside, The Courier finds that it is an enormous library, cataloging hundreds upon hundreds of different Pre-War novels. The only ones still "living" inside are the automatons that the vault dweller- a man named Profess…
Media
Community Tips
Be the first to leave a tip!
Sign in to add a tip
Community Session Data
No sessions logged yet —
Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
Sign in to vote on tags
Platform Notes
Does it actually work well on your platform? Community tested.
Autumn Leaves — Session FAQ
- How long does a session of Autumn Leaves take?
- The minimum meaningful session for Autumn Leaves is approximately 15 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause Autumn Leaves?
- Autumn Leaves uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does Autumn Leaves pressure you to keep playing?
- Autumn Leaves has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is Autumn Leaves's Session Respect Score?
- Autumn Leaves has a Session Respect Score of 7.7/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.






