SessionPick
Arms

Nintendo EPD Production Group No. 9 · 2017

Arms

FightingIGDB 74

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Motion-controlled boxing matches perfect for quick competitive bursts."

Heads up: Single-player allows flexible pacing; multiplayer requires real-time commitment with opponents.
Best session: 10-20 minutes

Minimum session

5 min

Pausability

Pause anytime

Resume friendliness

Easy to resume

FOMO pressure

Zero FOMO

Focus required

Moderate

Session structure

Open-ended

Play short matches between tasks; no progression systems mean zero pressure.

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About

Arms, a mix of boxing and shooting where you use extendable arms to battle your friends both locally and online! Take a Joy-Con in each hand and punch forward, twisting your fists to bend your attacks. "Choose a fighting champion from around the world, equip your own combination of extendable arms, and then use a mix of button presses and quick hand motions to really take the fight to your opponent. Throw punches and guide them midflight to hit agile fighters, avoid incoming attacks with dashes, or trampoline high into the air to rain down fists from above. Power-up your punches to deal extra damage or curve your fists around obstacles to hit skittish opponents. Fill up your special gauge to dish out devastating combinations and finish them off. Unleash your inner fighter in this unbelievable sporting event! "

Single playerMultiplayerSplit screenThird personAction

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Comfortable in handheld mode
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UI readable on small screen
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Battery impact (handheld)Typical play — not a lab benchmark; devices and settings vary.
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Arms — Session FAQ

How long does a session of Arms take?
The minimum meaningful session for Arms is approximately 5 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Arms?
Yes — Arms supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Arms pressure you to keep playing?
Arms has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Arms's Session Respect Score?
Arms has a Session Respect Score of 9.6/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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