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Age of Empires II: HD Edition - The Forgotten

Forgotten Empires LLC · 2013

Age of Empires II: HD Edition - The Forgotten

Real Time Strategy (RTS)StrategyIGDB 80

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"Deep RTS expansion with campaigns and skirmishes that reward strategic thinking but demand significant focus per session."

Heads up: Single-player campaigns pause freely; multiplayer matches are real-time and cannot be paused mid-game.
Best session: 30-60 minutes

Minimum session

20 min

Pausability

Pause anytime

Resume friendliness

Some reorientation

FOMO pressure

Zero FOMO

Focus required

Intense

Session structure

Missions & levels

Play skirmish mode against AI on easier difficulties to learn new civilizations without campaign time commitment.

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About

Welcome to Age of Empires II: HD Edition - The Forgotten; the first new official expansion for the Age of Empires II universe in over ten years. Challenge friends with five additional civilizations and technologies, battle through four campaigns, vanquish opponents in new game modes on massive maps, or shoutcast a match and stream it all through twitch.tv. Crafted exclusively for Age of Empires II: HD Edition; The Forgotten expansion builds upon the Age of Empires II: HD experience and includes Steam workshop support, new expansion rankings, steam trading cards, and more! Age of Empires II: The Forgotten is the second official expansion pack for Age of Empires II. It features five new civilizations, (the Incas, Indians, Italians, Magyars and Slavs), new units and technologies, new maps, enhanced AI, a higher population limit, greater on-screen rendering, bug fixes and several tweaks to old units, technologies, and bonuses for improved gameplay balance. Originating as a fan-made modification (before they became Forgotten Empires Studios) entitled Age of Empires II: The Forgotten Empires, the expansion was developed with SkyBox Labs and released in 2013 exclusively on Steam. It requires the Age of Empires II HD Edition for installation.

The Forgotten adds seven additional single player campaigns, which are partially based on the following historical events: Alaric I: The trauma of the Hun invasion in the 4th century has shaped Alaric, the fearsome warrior king of the Goths. But can the beloved king secure a new homeland for his people in the territor…

Single playerMultiplayerBird view / IsometricHistoricalWarfare

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

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Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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Age of Empires II: HD Edition - The Forgotten — Session FAQ

How long does a session of Age of Empires II: HD Edition - The Forgotten take?
The minimum meaningful session for Age of Empires II: HD Edition - The Forgotten is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause Age of Empires II: HD Edition - The Forgotten?
Yes — Age of Empires II: HD Edition - The Forgotten supports instant pause. You can stop at any moment without penalty, making it ideal for sessions that might be interrupted.
Does Age of Empires II: HD Edition - The Forgotten pressure you to keep playing?
Age of Empires II: HD Edition - The Forgotten has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
What is Age of Empires II: HD Edition - The Forgotten's Session Respect Score?
Age of Empires II: HD Edition - The Forgotten has a Session Respect Score of 8.2/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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