SessionPick
A Haunting: Witching Hour

Enyx Studios · 2017

A Haunting: Witching Hour

Session Respect Score

AI estimate · 0/5 votes
0.0/ 10

"A narrative-driven VR horror game told through episodic story chapters where you uncover a dark mystery through psychic visions."

Best session: 30-60 minutes

Minimum session

20 min

Pausability

At save points

Resume friendliness

Some reorientation

FOMO pressure

Low FOMO

Focus required

Intense

Session structure

Story chapters

Play in dedicated blocks rather than brief sessions—the story-driven nature and immersive VR experience benefit from sustained engagement to maintain narrative immersion.

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About

A Haunting : Witching Hour is a storytelling Virtual Reality game of dark horror and desperate survival. An immersive experience finds players discovering – and taking part in – a rich story that explores the dark corners of human nature. It will unfold in episodes, giving players the opportunity to continue to unravel a complex mystery through downloadable content that picks up where the previous episode’s cliffhanger left off. It is scheduled for release on both PC and console platforms. Episode One follows an indie film crew who travels to Shady Hollow to produce a documentary on John Beaumont and the disappearance of the 2 miners. In 1975 John was accused and convicted of murdering two coal miners. During the investigation, John claimed it was the Hollow Creek Witch responsible for the disappearance of the miners. Players take on the role of Eddie, a character with a checkered past who has psychic abilities that allows him to see things from the past while touching items found throughout the game. The game will start off with Eddie being found along a lonely road by police. The police bring Eddie in for questioning in regards to the whereabouts of the remaining film makers. As Eddie tells his story, players are taken to that point in the story and play through what happened at that point.

It was in 1695 when Elizabeth Ainsley was accused of being a witch. She was betrayed by the one person she cared for the most, Rev James Beaumont. Little did he know the terror he was about to unleash upon the small town of Shady Hollow. It wouldn’t be until the 1940’s before the Beaumont family would return to Shady …

Single playerFirst personHorror

Media

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Community Session Data

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Context Tags

No sound needed? One-handed? Good for commutes? Players vote.

🔇No sound OK
🤚One-handed
🎵Background game
🚇Commute friendly
✈️Plane friendly
💤Suspend & resume
Quick to boot
☁️Cloud save
👶Kid can watch
🛋️Couch co-op
🎤No voice chat needed
🌙Solo after bedtime
🎙️Podcast game
🧘Zen mode
🥱Brain off
🔁Satisfying grind
🧒Kid co-op

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Platform Notes

Does it actually work well on your platform? Community tested.

Suspend/resume works
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Load times are fast
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Performance is stable
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Cloud saves work
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Plays offline
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Full controller support
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A Haunting: Witching Hour — Session FAQ

How long does a session of A Haunting: Witching Hour take?
The minimum meaningful session for A Haunting: Witching Hour is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
Can you pause A Haunting: Witching Hour?
A Haunting: Witching Hour uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
Does A Haunting: Witching Hour pressure you to keep playing?
A Haunting: Witching Hour has low FOMO. There may be some narrative momentum, but the game doesn't pressure you to keep playing. Natural stopping points are common.
What is A Haunting: Witching Hour's Session Respect Score?
A Haunting: Witching Hour has a Session Respect Score of 6.4/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.

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