Session Respect Score
"Charming co-op puzzle adventure perfect for relaxed problem-solving."
Minimum session
20 min
Pausability
At save points
Resume friendliness
Some reorientation
FOMO pressure
Zero FOMO
Focus required
Moderate
Session structure
Story chapters
Similar games
Platforms
PlayStation 4, PC / Windows, macOS, Xbox One, Nintendo Switch
Age Rating


About
39 Days to Mars is a co-operative (and single-player) steampunk puzzle-adventure game. Step into the shoes of Sir Albert Wickes and The Right Honourable Clarence Baxter, two 19th century explorers who have chosen to pilot the HMS Fearful on its maiden voyage to Mars. When the steam engine runs out of coal, the ship's cat shreds the navigation chart, and the tea gets cold, it becomes clear that interstellar transportation isn't a walk in the park. It will take the talents of two players working together on the problems that arise to get to Mars in one piece.
Media
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Community Session Data
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Context Tags
No sound needed? One-handed? Good for commutes? Players vote.
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Platform Notes
Does it actually work well on your platform? Community tested.
39 Days to Mars — Session FAQ
- How long does a session of 39 Days to Mars take?
- The minimum meaningful session for 39 Days to Mars is approximately 20 minutes. This is the shortest play window where you can make real progress or have a satisfying experience, based on community data.
- Can you pause 39 Days to Mars?
- 39 Days to Mars uses save points or manual saves. You'll need to reach a checkpoint before exiting to avoid losing progress — factor this into your session planning.
- Does 39 Days to Mars pressure you to keep playing?
- 39 Days to Mars has no FOMO mechanics — no timed events, live content, or narrative cliffhangers. You can stop whenever you want without feeling like you're missing out.
- What is 39 Days to Mars's Session Respect Score?
- 39 Days to Mars has a Session Respect Score of 7.3/10. This score combines minimum session length, pausability, FOMO level, and pickup friendliness into a single metric for how well the game fits busy schedules.







